$PSDocId: Document Release 1.0 for Runtime Library Release 3.6$ Fast balls This is a sample program based on "balls" program for decreasing the drawing time. Changes from the original balls program are as follows: o The display mode was changed to 640x480. o The sprite primitives of balls were changed to semi-transparency. And the following 3 points were changed for decreasing the drawing time. o To decrease the time of V-BLNK, 242 was put into h member of struct screen of struct DISPENV. By changing the display position between V-RAM and Display, the time of V-BLNK could be decreased. o The amount of drawing to V-RAM was decreased by changing the drawing heignt to 464. By this change, the clipping area could be large and the amount of drawing to V-RAM would be decreased. o By using DrawOTagEnv() to do PutDrawEnv and DrawOTag at the same time, the overhead of interruption was decreased. By these changes, the drawing time could be decreased a little as follows. a number of balls Normal 2021 Fast 2085