$PSDocId: Document Release 1.0 for Runtime Library Release 3.6$ 1996.01.27 rgb24 Copyright (C) 1994-1996, Sony Computer Entertainment All right reserved This sample uses the frame buffer as 24bit mode and display 24bit image dtata. In 24bit mode, each RGB color has 8bit (256colors) width (total 3byte), Therefore the displayed pixel postion is not same as frame buffer X address. GPU cannot draw in this mode but simple frame buffer access such as LoadImage,StoreImage,MoveImage,ClearImage is available. See following files for detail description doc/jp/gpu/{abstract.txt,function.txt}