PS-X Demonstration Program "janken" ================================== * janken displays animation for a game of "paper, rocks and scissors" using modeling data for a hand that has a layered structure. The following operations are also performed by the program: Viewpoint movement TOD data selection Reading and displaying of TOD data for each frame. * Execution psymake resetps 1 run \....\patchx.cpe psymake load run main * Description of the files makefile.mak makefile main.c main routine te.h TMD ID table tmd\te.tmd modeling data tod\appear.tod TOD data (hand appears on the screen) tod\jaanken.tod TOD data (closed hand moves up and down) tod\n_c.tod TOD data (hand moves from starting position to show "scissors") tod\c_n.tod TOD data (hand moves from "scissors" to the starting position) tod\n_g.tod TOD data (hand moves from starting position to show "rock") tod\g_n.tod TOD data (hand moves from "rock" to starting position) tod\n_p.tod TOD data (hand moves from starting position to show "paper") tod\p_n.tod TOD data (hand moves from "paper" to starting position) tod\disapp.tod TOD data (hand exits by jumping off of the screen) * The control pad operations are as follows: arrow key (left): viewpoint moves along the X axis in a positive direction arrow key (right): viewpoint moves along the X axis in a negative direction arrow key (down): viewpoint moves along the Y axis in a positive direction arrow key (up): viewpoint moves along the Y axis in a negative direction L1 button: viewpoint moves along the Z axis in a positive direction L2 button: viewpoint moves along the Z axis in a negative direction Circle button: plays the animation for "rock" Triangle button: plays the animation for "scissors" Square button: plays the animation for "paper" X button: randomly plays back either "rock", "paper", or "scissors" Start button: returns viewpoint to initial position Select button: exit Copyright (C) 1994,1995 by Sony Computer Entertainment All Rights Reserved